Tuesday, December 15, 2015

Virtual Reality

                                         


Virtual Reality (VR) it is the dreams and goals of many gamers and techies out there and here in 2015 there have been great strides and breakthroughs for this technology but what still needs to happen for VR to really become a success? A medium first needs to be set in the case of games how is a story going to be defined another issue is how to get 3d modeling to work with VR these are issues and skills that are going to to make or break the VR industry. Another issue is how does one control a VR toon? Using the normal controls of a mouse, keyboard, or touchpad is going to keep reminding a player that they are not really there. Which is kind of the opposite of what VR is trying to accomplish. Some other issues that need to be overcome are the public's views towards VR and funding. These can only be solved I feel through time and good advertising. So that is Virtual Reality we are so close to getting it in our hands and yet so far still I feel the year 2016 will be a critical one for the industry and could be the year that makes or breaks reality.

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